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Pulse Probe
Interactive Soundscape
Reset Sliders
Volume Down
Volume Up
Slider Animation
Meditation Bell
Timer

Presets

The VoidCosmos BreathDark PassageThe LightAnimate This! Surprise!

Current Slider Profile

Save as URL
Save as CookieLoad
Clone as a Mini-Player
Order as an Audio file    

Animation Parameters

mode Soft HardSolo Duo Trio
speed ÷8 ÷4 ÷2Normalx2 x4 x8
range Set→[ LowHigh ]←Set

Tape Speed Control

G #A #BC #D #EF #
Speed ÷2Speed x2Reset

iEQ • Calibration

NoneBalancedFull

  Guided Meditation

Enter the Meditation Room beta

Keyboard Shortcuts

Visualizer • White • PiNk • Brown • J↓↑KHelp

Four per second

Pulse probes provide travellers of the future a steady reference to their GPS (Galactic Positioning System) devices. You are currently listening to the myNoise probe, located at -57° 14' 12" 18h 36m 56s celestial coordinates, and sending a steady 4Hz reference with sub-atomic accuracy :D

Published on February 13th, 2019

User Stories

Write your own here. Click the blue bulletsto load associated settings.

  This reminds me a lot of the soundtrack to FTL: Faster Than Light. Makes me feel like any minute now, I'll have to gear up for combat amidst the cosmos. Well done.

  I'm inclined towards lower pitches so here's a comfortable lower setting that still has an energy for getting things done! <3

  I cannot express how great these noise generators are. I have always had problems with noise sensitivity in general and losing concentration from being distracted. "Pulse Probe" or "Star Gazer" are perfect to listen to while writing my sci-fi stories, not only blocking noise but also creating a perfect ambience. Though honestly, I have yet to find a generator on myNoise that is less than amazing.

  Feels like I'm pulling up my galaxy map in Mass Effect :)

  I was drawn to this generator by the looks of its background picture and of course by its sound which brought back to mind (as mentioned by others before me) the game Mass Effect. While not intended to be an accurate "Mass Effect-sound-alike", these slider settings nevertheless remind me of the game's Galaxy Map and provide a pleasant background while I work.

  Mass Effect. Don't bother looking at my preset - just set it on random. This is definitely one of my top favorites. I listen to it while coding and imagine that I'm working in a starship. Maybe one day...

  My favorite soundscape, sentimentally, is still Warp Speed but I've never been more productive than under this soundscape, letting it run at random sliders. Thank you so much.

  I love this, I also thought of a game that I loved. In my case it was Mass Effect.

  I had a lot of homework to do and this really helpped me focus.

  I love this because it remids me of the music from the first Deus Ex videogame, one of my favorite games of all time.

  Its sounds like the ambient bits of the FTL: Faster Than Light soundtrack and the description really solidifies that feeling. I always enjoy the little scene you write on these and given the smiley face at the end, I think you enjoy writing them.

  Great soundscape! Planetary. Universal. Cosmic. I just miss one thing: a driving bass...

  This magnificent soundscape catapults me back to my early teens, when one of our many Wednesday afternoon activities of the Sint-Jan Berchmans college was a visit to the planetarium at the Heizel park in Brussels, Belgium. I remember being completely impressed and overwhelmed by the stunning 360 degrees projections and the perfectly selected accompanying music by Jean-Michel Jarre and Vangelis.

Create Your Own

Use a laptop or desktop computer, as you will be asked to use keyboard shortcuts.

To create your custom composite generator, browse the site for slider contents: open any generator on myNoise, and select the sliders you want to use in your custom set by 'zeroing' all others, then hit [c] to collect all active sliders into a hidden stack. Move to a next generator and repeat the process until you have accumulated 10 sliders. Now hit [shift+c] to render your custom composite generator. At any point, press [x+c] to clear the hidden stack.