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Sebastian's Shop
Custom Composite Generator

Presets

FlatWarmBrightOddEvenLowerUpperPairedMirroredTriplets Surprise!

Current Slider Settings

Save in URL
Clone as Minified Player
Order as an Audio file    

Tape Speed Control

Slower÷2Fasterx2Shuffle!Reset

Animation Parameters

mode Soft HardSolo Duo Trio
speed ÷8 ÷4 ÷2Normalx2 x4 x8
range Set→[ LowHigh ]←Set

iEQ • Calibration

NoneBalancedFull

Keyboard Shortcuts

Visualizer • White • PiNk • Brown • J↓↑KHelp

A contribution by Indigo0

You're a prisoner being made to retrieve a priceless crystal in a top secret underwater research facility, 13 miles under the sea. You find yourself crawling through a vent as you traverse the facility, and discover Sebastian's shop. You look around the room, the giant snake-like merman is curled in the corner, goods available to buy on his tail. The light from his angler lure dimly illuminates the room. You don't know exactly what purpose this room serves, but clearly it is some kind of maintinace room. As you take a look at what items you could buy to help your journey ahead, you take a moment to take in the sounds around you. You can hear the creaks of the rusty old fans trying their best to keep spinning, as well as the ever-present buzz of the fluorescent lights. The echoes of this deep underwater facility just faintly audible. The radio on the desk in the corner is nearly grating. You're not sure how long this shady merchant will let you stay.. but for now, you can relax.

Published on October 15th, 2024
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  Interesting!

Create Your Own

Use a laptop or desktop computer, as you will be asked to use keyboard shortcuts.

To create your custom composite generator, browse the site for slider contents: open any generator on myNoise, and select the sliders you want to use in your custom set by 'zeroing' all others, then hit [c] to collect all active sliders into a hidden stack. Move to a next generator and repeat the process until you have accumulated 10 sliders. Now hit [shift+c] to render your custom composite generator. At any point, press [x+c] to clear the hidden stack.